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![]() ![]() As all ordnances have high fire/flooding chances and considering that random players are terrible at managing their Damage Control Party, it’s incredibly easy to stack damage. It’s especially effective with the JATO, shortening the time you take to reach your target as well as the fact that you can drop enemy ships from relatively far away with the skip bombs and the rockets. Get in, chunk hard your target (while also setting fires or flooding), get out, rinse and repeat. How can I say that this ship is absolutely busted for Random battles?īasically, for randoms, her design is simply perfect. So… Nakhimov (the K is silent by the way). +100% to experience earned in the battle.-50% to the cost of ship’s post-battle service.+4% to maximum dispersion of shells fired by the enemy at your ship.The permanent camouflage of the Nakhimov provides the classic bonuses for tier X ships: Worst armor protection of all Tier X CVs.Planes with low HP and average speed at best.No tool to realistically deal with submarines unless you catch one with skip bombs or rockets while it’s already spotted.Heavily affected by the target’s position because of the long arming time of the torpedoes, the rockets and the skip bombs that require to catch the target broadside.“One squadron, one attack” that blocks you from chaining drops in close succession.Good reserves, especially combined with the low plane loses.JATO (Jet-Assisted Take-off) to compensate for the low speed of the planes after takeoff.Faster torpedoes than average with high flooding chances. ![]()
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